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3×3 cinematic storyboard contact sheet from one input image
Generation Prompt
Analyze the entire composition of the input image. Identify all key subjects present (whether a single person, group/couple, vehicle, or specific object) and their spatial relationships/interactions. Generate a coherent 3×3 “contact sheet” grid that shows 9 different shots of exactly these subjects within the same environment. You must adapt standard cinematic shot types to fit the content (for example, if it’s a group, keep the group together; if it’s an object, frame the entire object): Row 1 (establishing the environment): Extreme long shot (ELS): the subject appears small within a vast environment. Long shot (LS): the full subject or group is visible from top to bottom (head to toe / wheels to roof). Medium long shot (American shot / three-quarter): framed from above the knees (for people) or a 3/4 view (for objects). Row 2 (core coverage): 4. Medium shot (MS): framed from the waist up (or the central core of an object). Focus on interaction/action. 5. Medium close-up (MCU): framed from the chest up. An intimate framing of the main subject. 6. Close-up (CU): tightly framed on the face or the “front” of the object. Row 3 (details and angles): 7. Extreme close-up (ECU): intense focus on key features (eyes, hands, signs, textures) with macro-like detail. 8. Low-angle shot (worm’s-eye): look up at the subject from ground level (epic/heroic feeling). 9. High-angle shot (bird’s-eye): look down on the subject from above. Ensure strict consistency: the same person/object, same clothing, and same lighting must appear in all 9 panels. Depth of field should vary realistically (with background blur in close-up shots). Create a professional 3×3 cinematic storyboard grid with 9 panels. The grid should present a specific subject/scene from the input image across a full range of focal lengths. Top row: wide environmental shot, full-body view, 3/4 cropped (knees-up). Middle row: waist-up view, chest-up view, face/front close-up. Bottom row: macro details, low angle, high angle. All frames must have photo-realistic textures, consistent cinematic color grading, and correct framing tailored to the number and type of subjects or objects being analyzed.